Goodwin, G., H. Richards-Rissetto, K. Primeau, & D. Witt
Soundscapes and Visionscapes: Investigating Ancient Maya Cities with GIS and 3D Modeling
83rd Society for American Archaeology Meeting
Washington, DC
April 11-15, 2018
Richards-Rissetto, H., Z. Day, S. Bolan, & I. Beddess
Not all data are born digital: Workflows to facilitate data integration and rapid 3D visualization of landscapes
46th Computer Applications in Archaeology
Tubingen, Germany
March 2018
Goodwin, G., H. Richards-Rissetto, K. Primeau, & D. Witt
Soundscapes and Visionscapes: Investigating Ancient Maya Cities with GIS and 3D Modeling
46th Computer Applications in Archaeology
Tubingen, Germany
March, 2018
Heather Richards-Rissetto
Keeping 3D Data Alive
Poster presented at CS3DP (Community Standards for Data Preservation) Forum
Washington University, St. Louis
February 5-7, 2018
Heather Richards-Rissetto
Virtual Reality in Archaeology: Explorations of Ancient Maya Landscapes
Nebraska Archaeological Institute of America (AIA), Joslyn Art Museum
Omaha, NE
January 28, 2018
Heather Richards-Rissetto
Sights & Sounds—Mapping and Modeling Synesthetic Experiences in Ancient Maya Cities
Humanities Research Center (HRC)
Rice University, Houston, TX
January 18, 2018
Heather Richards-Rissetto, Graham Goodwin, & Cole Juckette
Making 3D Models from Photos: Teaching Photogrammetry to Honduras’ First Generation of Archaeologists
UNL 2017 Fall Colloquium
November 17, 2017
Heather Richards-Rissetto
Challenges of 3D Digital Publication in the Humanities
Cluster of Excellence, Asia and Europe in a Global Context
University of Heidelberg, Germany
May 17, 2017
Heather Richards-Rissetto
Digital Humanities—Shaping New Avenues of Scholarly Research
Interdisciplinary Center for Scientific Computing (IWR Colloquium)
University of Heidelberg, Germany
May 10, 2017
Heather Richards- Rissetto
MayaCityBuilder: workflows for integrating georeferenced multi-format and multi-resolution data to explore ancient Maya cityscapes
NEH Advanced Summer Institute, UCLA
June 21, 2016
Graham Goodwin & H. Richards-Rissetto
Modeling acoustics in ancient Maya cities: Moving towards a synesthetic experience using 3D Simulation
Computer Applications & Quantitative Methods in Archaeology–CAA 2017
Atlanta, Georgia
March, 2016
Heather Richards-Rissetto
An Iterative 3DGIS Analysis of the Role of Visibility in Ancient Landscapes
Digital Humanities 2016 International Conference
Krakow, Poland
July, 2016
Heather Richards- Rissetto
3D Explorations of Vision & Movement in Ancient Maya Landscapes
James F. Ruffin Lecture in Fine Arts, Rhodes College
February 25, 2016